Ken Ha

Art & Creative Director

12 years of experience orchestrating teams in creating beloved stories and worlds in games and film. I build and lead creative teams, set franchise art strategy, and implement advanced processes, including genAI pipelines and workflows at scale.

Experience

  • Art Director, Buffalo BuffaloAug 2024 – Present

    Re:Rite, Fresh Tracks, Bird Seed VR, Monster Simulator. Directed a multidisciplinary creative team of 12 and built the studio’s AI creative pipeline. Fresh Tracks nominated for Best Indie Game, Canadian Game Awards 2026.

  • Art Director, ArchiactSept 2022 – Aug 2024

    Journey to Foundation (Sony PSVR2, Meta Quest, Steam) and Meta Horizon Worlds. Directed ~80 creatives with a total team of over 144 at a 200-person studio.

  • Art Director, Immersive TechJun 2021 – Jul 2022

    Uncontained: Deep Signal VR, a location-based VR experience. Led a 20-person multidisciplinary team to public release, on time and on budget.

  • Concept Artist, Mighty CanvasSept 2020 – Sept 2021

    Concept and visual development for EA titles including Apex Legends, FIFA and NHL.

  • Lead Digital Artist (Live-Ops), The Coalition, MicrosoftDec 2018 – Jan 2021

    Gears 5, Gears Tactics, Gears Pop!. Key art for launch and live-service seasonal campaigns.

  • Lead Artist + Concept Artist, ArchiactMar 2014 – Dec 2018

    Marvel: Dimension of Heroes, Evasion VR, Blasters of the Universe, Hidden Fortune VR, Lamper VR, Waddle Home AR.

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