Ken Ha
Art & Creative Director
12 years of experience orchestrating teams in creating beloved stories and worlds in games and film. I build and lead creative teams, set franchise art strategy, and implement advanced processes, including genAI pipelines and workflows at scale.
- 12Years building creative teams across games, film and events
- 140+Largest team led, directing ~80 creatives on Journey to Foundation
- 80+Outsourced artists coordinated across 3 teams
- ~3×Concept and reference output from the AI creative pipeline
Experience
- Art Director, Buffalo BuffaloAug 2024 – Present
Re:Rite, Fresh Tracks, Bird Seed VR, Monster Simulator. Directed a multidisciplinary creative team of 12 and built the studio’s AI creative pipeline. Fresh Tracks nominated for Best Indie Game, Canadian Game Awards 2026.
- Art Director, ArchiactSept 2022 – Aug 2024
Journey to Foundation (Sony PSVR2, Meta Quest, Steam) and Meta Horizon Worlds. Directed ~80 creatives with a total team of over 144 at a 200-person studio.
- Art Director, Immersive TechJun 2021 – Jul 2022
Uncontained: Deep Signal VR, a location-based VR experience. Led a 20-person multidisciplinary team to public release, on time and on budget.
- Concept Artist, Mighty CanvasSept 2020 – Sept 2021
Concept and visual development for EA titles including Apex Legends, FIFA and NHL.
- Lead Digital Artist (Live-Ops), The Coalition, MicrosoftDec 2018 – Jan 2021
Gears 5, Gears Tactics, Gears Pop!. Key art for launch and live-service seasonal campaigns.
- Lead Artist + Concept Artist, ArchiactMar 2014 – Dec 2018
Marvel: Dimension of Heroes, Evasion VR, Blasters of the Universe, Hidden Fortune VR, Lamper VR, Waddle Home AR.