Art & Creative Director · Games, film & events
From first concept to deployed products, Ken has spent 12 years orchestrating teams that create beloved stories and worlds. Art Director on Isaac Asimov’s Journey to Foundation and Marvel: Dimension of Heroes, with credits on Microsoft’s Gears of War franchise and EA’s NHL, FIFA and Apex Legends.
- Art Director, Buffalo Buffalo
- Art Director, Journey to Foundation
- Art Director, Uncontained: Deep Signal VR
- Art Director, Marvel: Dimension of Heroes
- Lead Digital Artist (Live-Ops), Gears of War
- Concept Artist, Apex Legends · FIFA · NHL
- 12Years building creative teams
- 140+Largest team led
- 80+Outsourced artists coordinated
- ~3×Concept output from the AI pipeline
Approach
I step into high-stakes creative situations and work directly with teams and leadership, providing clarity on art style, processes, quality bar and timelines.
- 01
Art Direction & Visual Development
Owning creative intent and quality bars from concept through final delivery, from the Art Codex on Journey to Foundation to key art for the Gears of War franchise.
- 02
Team Building & Mentorship
Teams of 140+, directing ~80 creatives across Art, Tech Art, VFX, UI/UX and Production, plus outsource and freelance partners held to one style and quality bar.
- 03
GenAI Pipelines
Custom ComfyUI and Stable Diffusion pipelines in daily production that roughly tripled concept and reference output while holding the quality bar.
Work
Selected work
Recognition
- NomineeBest Indie Game, Canadian Game Awards 2026 (Fresh Tracks)
- 36+Shipped titles across games, film and events
- 2Platforms launched simultaneously: PSVR + Meta Quest (Journey to Foundation)
- 7Franchise partners: Marvel, Microsoft, Netflix, Skydance, Warner Bros, FIFA, NHL
Personal work
I have long been an illustrator and storyteller at heart.








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